Such a problem may be reaching a certain turn, at which point the appropriate angle at which to turn and the amount of pressure on the accelerator must be determined. In early Forza titles, the Drivatars ran on a Bayesian neural network, which calculates possible solutions to a problem and their probabilities based on player data collected from previous races before selecting the one with the highest confidence value. Drivatars were developed and designed by Microsoft Research Cambridge to learn and adapt to the player's driving. Įvery Forza title includes an artificial neural network used by its AI racers, called Drivatars, a portmanteau of driver and avatar. Also integral to the series' development is the considerable amount of research put into the race cars' handling, sometimes involving professional race teams as of Formula One and NASCAR. From the start, Turn 10's approach to the series has been to broaden its appeal to the general audience and not limit it to racing enthusiasts, passionately highlighting car culture along the way. The first Forza Motorsport was designed to showcase the technological capabilities of Microsoft's first console, the original Xbox, including its Xbox Live online multiplayer network. At the time of the studio's establishment, most staff had experience in publishing games, such as Project Gotham Racing and Golf 4.0, but had not been involved in game development. Turn 10 Studios was established in 2001 by Microsoft, under its Microsoft Game Studios division, to develop a series of racing games, which later became known as Forza, as the Xbox rival to Gran Turismo for PlayStation. The franchise has sold 16 million copies as of December 2016 and has garnered critical acclaim. The franchise is primarily divided into two ongoing titles the original Forza Motorsport series developed by American developer Turn 10 Studios, which focuses on primarily professional-style track racing events and series around a variety of both real and fictional tracks, and the Forza Horizon series developed by British developer Playground Games, which revolves around a fictional racing and music festival called the "Horizon Festival" and features open world environments set in fictional representations of real-world areas in which players may freely roam and participate in racing events. The series seeks to emulate the performance and handling characteristics of many real-life production, modified, and racing cars. Forza ( / ˈ f ɔːr t s ə/ FORT-sə, Italian: Italian for "force" and "strength") is a series of simulation racing games for Xbox consoles and Microsoft Windows published by Xbox Game Studios.
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